If you want to play Beelonging or find out more about it before reading this, you can do that here. If you don't like clicking on links but still want to read and understand this Post Mortem you should know that Beelonging is a single player space shooter (shoot'em up). You control a swarm of Bees … Continue reading Beelonging Post Mortem
Author: Elias
Design-Build-Test-Learn
Play testing is an essential part of game design. Game design, like any other design follows a cycle of design, build, test and learn. Play testing and the analysis of the observations made during it represent the last two steps in this cycle. To be able to evaluate the design decisions in the game it … Continue reading Design-Build-Test-Learn
Major Game Design
I am studying game design at Uppsala Universitet, Campus Gotland. That is, I am majoring in game design, with a minor in project management. There are three other minors available: Graphics, Programming and Design. It turns out though, that the majority of project work within the education is focused on you applying the skills of … Continue reading Major Game Design
Scrum and the Daily Stand Up
Scrum is one of many approaches to agile development. All agile approaches have in common that the solution is developed iteratively and released in increments. Agile approaches build on the four pillars of agile as outlined in the Agile Manifesto. Scrum offers a framework in which teams that adhere to the agile philosophy can work … Continue reading Scrum and the Daily Stand Up
Communication
Communication is a broad topic, the importance of which can not be understated no matter the circumstance. Good communication is also a vital component of a successful game development team. A game development team needs to communicate many different things of differing nature. Requirements, progress, feedback, bug reports and much more is part of the … Continue reading Communication
Work Space
My team started making our first game during our Game Design studies at Campus Gotland. It's a side scrolling shoot'em-up about Bees and it's mainly for kids. The team consists of 6 members: 2 Programming minors, 2 Graphics minors, 1 Design minor and me, a Project Management minor. As a project manager I am concerned … Continue reading Work Space