Beelonging Post Mortem

If you want to play Beelonging or find out more about it before reading this, you can do that here.  If you don't like clicking on links but still want to read and understand this Post Mortem you should know that Beelonging is a single player space shooter (shoot'em up). You control a swarm of Bees … Continue reading Beelonging Post Mortem

Design-Build-Test-Learn

Play testing is an essential part of game design. Game design, like any other design follows a cycle of design, build, test and learn. Play testing and the analysis of the observations made during it represent the last two steps in this cycle. To be able to evaluate the design decisions in the game it … Continue reading Design-Build-Test-Learn